AI Insights · Timothy · October 2021
Top 5 Arcade Sports Apps in Oman Q3 2021
Discover the performance of the top 5 arcade sports apps on a unified platform in Oman during Q3 2021. Data sourced from Sensor Tower.
The third quarter of 2021 saw notable trends in the performance of the top 5 arcade sports applications on a unified platform in Oman. Here’s a detailed look at how these apps fared in terms of weekly downloads, revenue, and active users.
Captain Tsubasa: Dream Team from KLab Inc. witnessed a fluctuating revenue pattern, starting at around $2K at the end of June and dipping to approximately $412 by late August. The downloads peaked at 318 in early August, but generally hovered around 100-200. Active users started at 524 and saw a gradual decline, ending the quarter with about 369.
Golf Rival - Multiplayer Game by Zynga Inc. began the quarter with a revenue of $677, which decreased steadily to $72 by the end of September. Downloads hit a high of 315 mid-July and saw a resurgence to 268 at the end of September. Active users showed a mixed trend, starting at 383 and peaking at 662 mid-July, closing the quarter with 574.
Tennis Clash: Sports Stars Game from Wildlife Studios displayed a varied revenue pattern, starting at $558 and peaking at $624 in early August before dropping to $237 by the end of September. Downloads were robust, starting at 924 and peaking at 967 in early August, with a notable rise to 902 at the end of September. Active users remained strong, starting at 10.3K and closing the quarter with 10.2K.
Golf Clash - Golfing Simulator by Electronic Arts noted a revenue starting at $398, dipping to $202 by late August, and ending at $284. Downloads were relatively low, peaking at 47 in early July and remaining around 20-30 throughout the quarter. Active users started at 456, experienced a brief dip, and ended the quarter back at 367.
Head Ball 2 - Soccer Game from MASOMO LIMITED maintained steady performance with revenue starting at $303, experiencing minor fluctuations and ending at $216. Downloads were highest among the apps, starting at 2.5K and peaking at 2.5K in early July, ending the quarter with 2.3K. Active users remained consistently high, starting at 23.4K and closing the quarter at 22.5K.
These insights are based on data from Sensor Tower, where more detailed analytics can be found.